Tonight I was having fun messing around with the various dice-roll generators I've posted before to create the NPCs in a scene. And then I realized...I haven't crafted a generator for how people look! I guess I better remedy that.
Hair color d6
1 - bald
2 - blonde
3 - red
4 - brown
5 - black
6 - white, gray, or some exotic color if you like
Hairstyle d6
1 - cropped/shaved
2 - short
3 - medium length
4 - long
5 - braided or pulled back
6 - decorated with beads or ribbons
Eye color d4
1 - brown
2 - blue
3 - green
4 - gray or some other color like red, purple, gold, etc.
Attractiveness
For this it seems pretty (pun intended) obvious to use a d10 for a 1-10 scale.
Or if you don't want to risk getting a really fugly uggo or a complete knockout, you could begin with an average looking 5 and roll a d4, choosing + or -.
If you're ascribing attributes to the NPCs, you could simply use their Charisma value to make them more or less attractive.
For height and weight and age I'm still just using this generator.
But since we're mainly relying on dice, I decided to roll out a height and weight generator, which can even be used to generate race.
Height d6 and d12 - which can even be used to randomly generate race.
Since the civilized races of halflings, dwarves, humans, and elves are all between 3 and 7 feet tall, roll 1d6 (excluding any results of 1 or 2) for feet and 1d12 for inches.
Weight d4, 2d10
This is assuming that halflings are usually at least 100 lbs and dwarves generally do not exceed 300 lbs.
Roll 1d4 (excluding any 4s) and roll 2d10.
Using these I rolled out a person that is 6'5" and 233 lbs, which would make for a large, but proportional human.
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